You're travelling through space. You wake up one morning to discover your ship has been sabotaged, the weapons stolen, the captain murdered. Your ship is quickly losing power. You come to the only TOTALY LOGICAL conclusion -- aliens have possessed members of your crew and are hiding among you, planning to murder you in your sleep. You need to figure out who among you is really an alien, and kill them before they can kill you!
Beautiful graphics are beautiful.
Hosts: roz1roz
Game Manager: Suzune-chan
This is a smalltown game, everyone's role is public. Their alignment however; Is not.
Rules
1] roz, how do I join this game? Anyone may join simply by putting /join in this thread. The first 12 will be put on the game's roster, anyone after may join the backup and replace a player when needed.
2] roz, what about those inactive guys? After 24 hours if a player has not posted I will prod them for inactivity. If they do not reply or post within 6 hours they will be replaced. If I prod them again, they will be replaced.
3] roz, can I be a sneaky little massclaimer? There will be no whispers. Also this is smalltown game.
4] roz, can I be a nerd? I do not tolerate game throwing. You will be reported and probably blacklisted from future games if you attempt to do this. Refer to general forum rules for stuff not mentioned here.
5] roz, what is your opinon on canned ham? Please don't avidly spam the thread. No one can get a word in edgewise and it becomes a mess if everyone is doing it.
6] roz, how should I go about this game? Just have fun and be respectful. Do I really need to tell you this?
7] roz, are there any special mechanic-erinos to be had? This game runs for a maximum of 6 days. Scum win if the time limit is depleted. The game is also completely flipless.
8] roz, why are you so mean? :( I'm the mod and I reserve the right to edit the rules and replace the player if situation requiers me to do so.
Game-specific rules
Days are 48 hours long
Nights are 24 hours long
This game uses mayority only lynch
No flip is given on death
Roles (asigned randomly):
Officer
There's one thing that stands between this ship and absolute chaos, and it's you. The captain is dead. He was your leader and your friend, and you have to ask yourself: what would he do? The answer is simple. He would lead. And your first task is to make sure these aliens don't kill anyone else. You'll see your captain avenged. Despite the apparent breakdown of the chain of command, you are still respected among the crew. When you demand someone is executed, your vote counts as two. You take this responsibility very seriously -- if someone's going to die, you'll make sure it's one of the filthy aliens.
As the next in command your vote counts for double that of any other player during the day.
Cryogenics
Your role in the mission was to preserve samples in stasis so they'd be unaffected by the oxygen on your ship when you carted them back. You were preserving a handful of plants, but with the right tweaking, you feel you can preserve something... bigger. Say, the room of one of your compatriots. You dare not walk inside, and potentially endanger yourself, but you feel you can freeze a whole room for a night.
Each night you may freeze a player protecting them from attacks but you block them from performing their role. Note: Your target is not told they were roleblocked.
Scientist
This was supposed to be an easy mission. Collect some plant samples, analyze them, return home. Now, all of a sudden your life is at risk. You're a botanist, not a xenobiologist. You have no idea what influence alien infestation might have on a host's DNA -- or even, what a regular human's DNA is going to look like. But in extraordinary circumstances, people like you rise to do extraordinary things.
Each night you may check a player, comparing their alignment to the last player you checked. Note: Sympathizer as non-alien is considered as crew member.
Security
Yeah, the guns have been taken. Fortunately you kept your own. It's only got one shot left in it -- you've got to make it count.
You have a single bullet left in your gun, and you can use this to kill any one player of your choice at night.
Coroner
Your years of medical training seem wasted in this crisis. You're prepared to treat wounds and injuries sustained in the regular course of a peaceful mission, but unfortunately, medical science has not been able to keep pace with advanced modern weaponry -- if someone shoots you, they'll kill you. As such, you're a little out of place in this situation. But there's more ways to save lives than just healing the sick. You're the only one on the ship who knows enough about anatomy to perform an autopsy and determine whether a crewmate was host to an alien parasite before their death. Your crewmates need you to help them determine if a threat has been neutralized, or claimed another victim.
By performing a basic autopsy on all dead crew members, you are passively informed on whether or not dead players were host to an alien or not. Note: Sympathizer as non-alien is considered as crew member.
Teleporter
Transporters don't work like they do in Star Trek. It's not about destroying and recreating matter. That's sort of a ridiculous (and destructive) solution to a really basic problem. Really what you do is more about reassigning space via a series of minor wormholes. It's incredibly confusing to the layperson, so you try not to spend much time explaining it.
You may switch the two doors of anyone's room by teleporting them, any action performed on one player is now done on the other and vice-versa.
Due to this process requiring a large amount of energy and with the ships power being rationed you may only do this twice. Note: Your target is not told they were teleported.
Surveillance
Your intricate security system has been compromised. Where once you could see every move your crew made, your screens are now completely dark. What was once a comprehensive network of cameras and sensors is now just a mess of frayed wires and shattered consoles. You can still get some of it to work, though you have to allocate your time carefully.
Using whatever hasn't been damaged, you may watch over one player's room; seeing all those who visit that room.
Eavesdropper
With the ship's sensors and scanners out of commission, there's no reliable way to monitor everyone. Fortunately, you're a genius. Co-opting some of the equipment from the sensor grid, you've been able to construct a crude monitoring device you keep in your room. You'll register any burst of power, whether from a rifle, stasis unit or teleporter.
Each night you will be informed about everyone who was shot, put in stasis or teleported and in wich order. You will know whom these actions were targeted at but not who did them.
Trapsetter
You acted as the survival guide down in the field, watching over the frightened lab coats and city people on the mission. Ensuring that the wildlife didn't get to them and that they didn't end up poisoning themselves or worse. It seems like you've somewhat failed at your job in hindsight, but you're sure you can rectify you're mistakes. The shame is that you were never one of those catch and release kind of guys.
During the night you may select a player, all players who visit the selected player after you, are killed by your traps. However you only can do this twice.
Facilitator
Drugs are bad. Let's get that out of the way -- there's no way you would ever endorse the use of drugs, except maybe in the scenario when using the drugs prevents Aliens from killing you. It's okay only in this exact scenario and maybe the movie the Faculty. You've used some advanced amphetamines mixed with an adrenaline substitute and come out with something that protects a person from death itself. They also seem overly active and surprisingly tenacious. You hope the drug doesn't have addictive properties, because you only have two doses. But it probably does have addictive properties. Oh well -- problem for another day.
During the night you may inject someone with a dose of these drugs, this makes that player use their night action before any others and they are immune to being killed. You have enough doses for two people. Note Your target is not informed about being facilitated.
Communicationst
We've already agreed: we can't trust each other. So why are we discussing everything out in the open, in front of our enemies? That doesn't make any sense to you. Fortunately, you're not really a "rule follower." Every night, you contact someone, compare notes secretly. You know the best way to survive is to figure this out yourself.
During the day you may select a player, the next night you and that player may talk freely amongst each other.
Engineer
Your mom always told you that you were a good judge of character. Other people think you come on a little strong. It doesn't matter. Your role on this mission was fuel management -- completely irrelevant to our current crisis. So, what? You're going to sit here and wait? Hope? No, you're going to take action, take over and finish what others has begun.
During the day you may select a dead player, you will adopt theirs role.
Aligments (asigned randomly):
You are a member of the crew! Your goal is to eliminate the aliens.
You are the alien who killed the captain, the other alien on board the ship is (player)! Your goal is to eliminate all the crew members. You may kill at night, but if you do you will have a to wait a night before doing it again. As you killed the captain you may not kill the first night. You have no communication with each other.
You are the alien, the other alien on board is (player)! Your goal is to eliminate all the crew members. You may kill at night, but if you do you will have a to wait a night before doing it again. You have no communication with each other.
You are a sympathizer with the Aliens. Your goal is to live to the end of the game and see that aliens win.
The ship's power suddenly began to flicker, before a long drone and then a complete blackout hit. Emergancy lights sprang on, bathing the halls dimly in a red glow. The starship Epiphron had been sabotaged on it's trip back to it's home station. The power supply had been damaged and no longer could the ship initiate it's main systems, leaving it floating in orbit above the strange planet they were sent to explore.
Any attempt to fix the problem was met with more complicatios. Someone, or something was messing with the crew and the power systems.
Only when they found Captian Obvious, killed to death in his chambers did they realize the graveness of their situation. Hunch over his collection (no, not that collection) of alien almanacs. Red markings crossing off many animals, plants, organisms. A few were circled however.
All of them were a type of entity that infests inside a host, warps their desires to that of the parasite, and ultimately assumes complete control over both thought and motor skills.
At that point of discovery, well, shit got real amongst the crew.
On a side note i just noticed the game implement majority only lynches. What i get myself into haha. With such voting system there is no the ms favorite cfd, so beware.
I'll try to change my play and voting accordingly, making it more flexible to fit the specific setup yee.
On a side note i just noticed the game implement majority only lynches. What i get myself into haha. With such voting system there is no the ms favorite cfd, so beware.
I'll try to change my play and voting accordingly, making it more flexible to fit the specific setup yee.
Majority is 7 so lets not get to crazy day 1 with trains.
@yurkin did you roll scum? Your sleep wont allow you to escape this question.
ohh shit i didnt realize everyone has a role, this game is gunna be more interesting then I thought
blinddate she was never awake even with her eyes wide open never where she longed to be and if you’d meet her just know you were on a blind date with a dreamer
Honestly interaction will be the key to catching scum since they can't communicate any sort of plan, so either they're gonna try to avoid as much contact as possible in the thread or try to find some way to communicate.
Looking into this makes me realize
RE1031 said: vote: Togs
Because that role is the scummiest thing ever.
We're 12 people, so majority is 7, right?
She is right, but idk if we have the same reasoning.
If they role is scum aligned, then mafia will be able to communicate so we should be wary of who that person decides to communicate with.
I wanted to vote Togs before all of you did okay!!!?? It's my tradition, get off of my lawn, kids!
Now will I be suspected if I vote him too now? YOLO!!!
vote: Togs
Hi Toggsy, say something :3
See if this was a random vote sure, but now your causing a train without any real reason espically when its majority lynch.
Plus stating you might be suspected for something is scummy, because it creates an atmosphere where you want town to assume you did it cause you're town.
Kinda like saying "I should let myself be lynched to see how people react".
I don't know the mafia term for it, but its stuff like that which can be hard to read and very infuriating for players.
I wanted to vote Togs before all of you did okay!!!?? It's my tradition, get off of my lawn, kids!
Now will I be suspected if I vote him too now? YOLO!!!
vote: Togs
Hi Toggsy, say something :3
See if this was a random vote sure, but now your causing a train without any real reason espically when its majority lynch.
Plus stating you might be suspected for something is scummy, because it creates an atmosphere where you want town to assume you did it cause you're town.
Kinda like saying "I should let myself be lynched to see how people react".
I don't know the mafia term for it, but its stuff like that which can be hard to read and very infuriating for players.
Chill out, its not like I can remove my vote anytime.
I wanted to vote Togs before all of you did okay!!!?? It's my tradition, get off of my lawn, kids!
Now will I be suspected if I vote him too now? YOLO!!!
vote: Togs
Hi Toggsy, say something :3
See if this was a random vote sure, but now your causing a train without any real reason espically when its majority lynch.
Plus stating you might be suspected for something is scummy, because it creates an atmosphere where you want town to assume you did it cause you're town.
Kinda like saying "I should let myself be lynched to see how people react".
I don't know the mafia term for it, but its stuff like that which can be hard to read and very infuriating for players.
Chill out, its not like I can remove my vote anytime.
edit: Be glad I'm starting a discussion? ;)
You can but once a train is hammered during majority it cant be removed, and ik ik but scum can start discussions too like shit lmfao.
I wanted to vote Togs before all of you did okay!!!?? It's my tradition, get off of my lawn, kids!
Now will I be suspected if I vote him too now? YOLO!!!
vote: Togs
Hi Toggsy, say something :3
See if this was a random vote sure, but now your causing a train without any real reason espically when its majority lynch.
Plus stating you might be suspected for something is scummy, because it creates an atmosphere where you want town to assume you did it cause you're town.
Kinda like saying "I should let myself be lynched to see how people react".
I don't know the mafia term for it, but its stuff like that which can be hard to read and very infuriating for players.
Chill out, its not like I can remove my vote anytime.
edit: Be glad I'm starting a discussion? ;)
You can but once a train is hammered during majority it cant be removed, and ik ik but scum can start discussions too like shit lmfao.
True, true.
I will keep an eye on that! Town wouldn't be so stupid and feed the train lol especially if tpr and scum are already on there :)
As long as the ball keeps rolling, I don't mind who started it
Its kinda sketchy seeing my brother have the 1 shot vig kill lol
Even more sketchy actually doing a full read on some of these roles.
@grapefruit21 being the trapper if hes scum welp, if hes town this will be interesting.
@gwendolly You're basically our lifeline or our death. Though if your scum i feel like you will be caught fairly easily if people notice their actions not working properly.
Teleporter wont be a fall out plan for you
@corruptedpurity this is the role im most afraid of, because as either alignment the damage it can do is quite scary.
People should try to be secretive about the actions they're going to submit.
Shinichi-Kun said: Its kinda sketchy seeing my brother have the 1 shot vig kill lol
Even more sketchy actually doing a full read on some of these roles.
@grapefruit21 being the trapper if hes scum welp, if hes town this will be interesting.
@gwendolly You're basically our lifeline or our death. Though if your scum i feel like you will be caught fairly easily if people notice their actions not working properly.
Teleporter wont be a fall out plan for you
@corruptedpurity this is the role im most afraid of, because as either alignment the damage it can do is quite scary.
People should try to be secretive about the actions they're going to submit.
I hate my role too. Not going to use my abilities til I have a plan. It's just way too chaotic for town.
Shinichi-Kun said: Its kinda sketchy seeing my brother have the 1 shot vig kill lol
Even more sketchy actually doing a full read on some of these roles.
@grapefruit21 being the trapper if hes scum welp, if hes town this will be interesting.
@gwendolly You're basically our lifeline or our death. Though if your scum i feel like you will be caught fairly easily if people notice their actions not working properly.
Teleporter wont be a fall out plan for you
@corruptedpurity this is the role im most afraid of, because as either alignment the damage it can do is quite scary.
People should try to be secretive about the actions they're going to submit.
I hate my role too. Not going to use my abilities til I have a plan. It's just way too chaotic for town.
For once i can see myself getting along with you, what a surprise indeed.
Gwendolly said: Without the teleporter wouldn't we know who did which actions and stuff?
Even if we did, would you be able to tell the town actions apart from the scum actions?
Oh that's right, I guess not (guess we'll find out thru behaviour). It's so weird for me that all roles are public and that any of them could be scum xD
Gwendolly said: Without the teleporter wouldn't we know who did which actions and stuff?
Even if we did, would you be able to tell the town actions apart from the scum actions?
Oh that's right, I guess not (guess we'll find out thru behaviour). It's so weird for me that all roles are public and that any of them could be scum xD
Thats specifically why i joined this game, it need to be played very differently.
Man the possibilities are endless, but honestly some of the knowledge i've acquired i will keep to myself for now. There are plenty of ways to catch scum through night actions alone it seems.
RE1031 said: vote: Togs
Because that role is the scummiest thing ever.
We're 12 people, so majority is 7, right?
She is right, but idk if we have the same reasoning.
If they role is scum aligned, then mafia will be able to communicate so we should be wary of who that person decides to communicate with.
In the two games I've seen neighborizer, both times they were scum. But you brought up a point I didn't think of. However, and assuming the role is scum, it won't be as easy because they most likely will avoid repeated contact.
...better to be hated for what you are than loved for something you are not.
RE1031 said: vote: Togs
Because that role is the scummiest thing ever.
We're 12 people, so majority is 7, right?
She is right, but idk if we have the same reasoning.
If they role is scum aligned, then mafia will be able to communicate so we should be wary of who that person decides to communicate with.
In the two games I've seen neighborizer, both times they were scum. But you brought up a point I didn't think of. However, and assuming the role is scum, it won't be as easy because they most likely will avoid repeated contact.
Ya, but in those games im pretty sure it was predetermined unless one of the games you're referring to was the silence of the lambs lol. Well obviously, but shadow used his ability on grape 3 times in a row. THat interaction was S V T, but its way-way-way too early to even consider that.